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Old 12-06-2008   #1 (permalink)
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Default S.T.A.L.K.E.R.: Clear Sky



S.T.A.L.K.E.R.: Clear Sky, is the stand-alone prequel for S.T.A.L.K.E.R.: Shadow of Chernobyl, a first-person shooter computer game by Ukrainian developer GSC Game World.[3] The game consists of a roughly 50/50 mix of new areas and old, remodeled areas from the previous game. The X-ray graphics engine has been updated to version 1.5 and includes DirectX 10 support (later patch 1.5.06 included DirectX 10.1). Additionally, the AI received an overhaul to accommodate the new faction wars feature.

Clear Sky is a prequel to the events in Shadow of Chernobyl.

The player assumes the role of Scar, a veteran Stalker mercenary who was injured by an energy emission while guiding a group of scientists through the Zone. Scar, the lone and somehow lucky survivor, is rescued by Clear Sky, a secret and independent Zone faction dedicated to researching and understanding the Zone in order for humanity to better understand what kind of phenomena it is facing. After attempting to help a patrol at an outpost in the swamps, a second emission occurs. Scar is the only one to survives it. The leader of Clear Sky, Lebedev, is amazed by Scar surviving and therorizes that the Zone is being disrupted by a dramatic increase in energy emissions, emanating from the Chernobyl power plant in the center of the Zone. Human activity is believed to be the cause. In other words, the emissions are part of an "immune response" the zone has. Someone has made it to the center of the zone and the zone itself is trying to consume that person in order to preserve its secrets. Besides endangering all the Stalkers in the Zone, the emissions are also interacting with Scar's body and immune system in a unique way that will eventually kill him if they continue. If it continues, the zone could eventually become highly unstable and run out of control.

Scar is tasked with finding information about any activity regarding Stalkers trying to reach the center of the zone. The first clue is that a suspicious group was found talking to a trader named Sidorovich in the Cordon, the southern boundary of the zone. After helping Clear Sky forces regain control of the swamps, Scar makes his own way to the Cordon, where he is contacted by Sidorovich. Narrowly escaping the Military outpost next to his entry point, Scar meets Sidorovich, who discusses what is happening in the Cordon. Certain events have caused Loners and Military to turn on one another. The result makes a case of loot that the Loners are delivering Sidorovich go missing. If Scar finds the case, Sidorovich will be able to shed some information. To do this, Scar works with Loners by getting the captured commander, Kheletsky, to crack the location. After eliminating key forces who would try to rescue him, the location is revealed and Scar finds the case, returning it to Sidorovich.

Sidorovich, now satisfied, confesses. He explains that the group that visited him were looking for some exotic parts. He directed them to the Garbage, where piles of old relics and unwanted objects are left lying around for looting. One of the member's name was Fang. Scar heads to the Garbage to try and find Fang, but only stumbles along a PDA that belongs to a group that Fang and his friends went to meet. After saving the messenger of the group, it is found Fang went into the Dark Valley. Scar heads to the Dark Valley to find the Freedom faction, trying to control the area from mysterious attacks and losses of numbers of comrades. Not only are bandits found being used as a smokescreen, but mercenaries sent upon Freedom by a renegade commander are behind the job. Scar helps Freedom deal with the mercenaries and the commander in order to retrieve more information. Fang returned to the Garbage shortly after visiting the Dark Valley from searching for more materials. Scar heads back and heads for the Flea Market, owned by Loners.

When he reaches the basement of the Flea Market, he is ambushed and is rendered unconscious by bandits. The bandits had laid the trap for Fang, but caught Scar instead. They take his equipment and run, leaving Scar unharmed. Lebedev wakes Scar and tells him Fang's PDA is nearby. Upon discovering it, the factions identity is revealed. The Strelok Faction, a small group of elite Stalkers, are attempting to penetrate the center of the Zone. According to the log, they have done it once before and are now going to do it again by force. Lebedev confirms that they are the ones the zone is trying to destroy, but its not clear how they got past the Brain Scorcher or why exactly they are doing this. Upon finding that they went towards agropm institute, Scar is tasked to pursue the team by any means possible. Before that, Scar will need to recover his equipment from the bandits who stole it.

He travels to Agroprom Institute, which is in the hands of Duty, the rival of Freedom. If Scar allies with Freedom, he will find it harder to complete the next stage. The zone is being overwhelmed by very dangerous mutants and the commander of Duty is hard pressed trying to remove them. When it is found that Strelok went to the underground, Scar volunteers to head into there to rout out the mutants as a way to return the favour of information being spilled. Battling through mutants and bandits, he discovers another PDA which confirms the groups intentions of reaching the Wish Granter and the power plant. Their intentions clear, Lebedov gives Scar the undeniably difficult task of killing Strelok before he reaches the center. While Scar pursues him, Clear Sky will ambush and stop the others. After escaping the underground, Scar must head north, knowing there will be many places to get through in order to reach the NPP.

He now reaches Yantar, a Loner dominant zone. The factory near the science bunker is swarming with hordes of zombies, ordinary people whose brains have melted due to a powerful psi field there. Professor Sakharov, who is operating in the area tells Scar the the faction did pass through here, notably the leader, Strelok, who volunteered to test a prototype device In return, Strelok wished to keep the device. The device itself would allow the user to completely resist and block psi emission effects, like the Brain Scorcher. To better understand this, Scar finds notes of a group of dead stalkers, who were moments ago alive, near the plant that discusses the effects of the psi-field and explains why the local emissions are happening. In order to proceed, the faulty cooling system of the psi-emitter beneath the factory must be repaired so that the psi emissions cease. Scar teams up with a Loner named Lefty and his crew who restart the coolant pumps inside the factory. Without the emissions, there should be no more zombie problems. Professer Sakharov thanks Scar for his aid before informing him that a signal from the prototype device is being detected. According to the signal, Strelok is in the Red Forest. Scar quickly proceeds forward.

Strelok is directly in plain sight. Lebedev hurries Scar to stop Strelok, who responds with death threats if the pursuit did not cease. After chasing him to a motorized bridge, an ambush springs from hired Loners and Scar must fend it off. Strelok takes advantage of this and is the sole escapee, blowing up a tunnel behind him. He assures Scar that it is no longer possible to follow him. He clearly states that he will reach the center whatever it takes. Lebedev makes contact. The tunnel was the quickest way to the plant, which is through the Brain Scorcher. Lebedev tries to think of a way over the other side of the bridge, which is raised, over highly radioactive water and controlled by bandits. The bridge is now the only viable means to the center, through a town called Limansk. Scar is directed to an old Forester in the Red forest, protected by Duty, who may know a way. Forester is regared as a well-known guide in these parts. Upon meeting Scar who navigates the forest, he tells Scar knows of a way. A group of Stalkers and Mercenaries, guided by a man called Leshy, was attempting to reach the other side but ended up in a spatial anomaly, effectively trapped somewhere nearby Limansk. They are unable to escape, as any attempts only brings them back at the start. First, Scar visits a group of Mercenaries at the ravaged Military warehouses, who reported some radio transmissions appearing near a tower. When Scar arrives, he hears what is happening to the trapped group in the Spatial Anomaly. He then helps in recovering a unique artifact for Forester which enables him to navigate the zone. Forester believes it could to used to help guide the team out of the anomaly. One thing remains.

Scar is directed back to the Military warehouses, where he reunites with the mercenary friends of Leshy. They know of a military radio transmitter which is powerful enough to transmit the needed coordinates to Leshy's team. Unfortunately, it is gaurded at a base by what is believed to be the last of the Military. The leader pairs Scar up with a small band of Freedom soldiers, who are making a raid at the same place. After fighting heavy resistance at the base, Scar powers up the transmitter and waits as Leshy and his team is freed. They are now on the other side of the bridge. Lebedev acts on this action. Convincing Leshy and his team to aid Clear Sky in reaching the other side, a large contingent of Clear Sky soldiers head to the bridge, awaiting Scar's arrival so they can make a push. When he does get there, he assists Lebedv and the Clear Sky forces to provide cover from bandits for Leshy's team while they lower the bridge. Afterwards, there are many thanks all around and the path is clear. Scar moves out with the first advance team heading into Limansk.

The pressure is on at this stage. Limansk has been turned into a street war between bandits, remaining Military forces and, if Scar did not encounter them in the Military Warehouses, the Monolith faction. Clear Sky helps Scar push through the war-torn, having to face many problems. From clearing out a machinegun nest, Scar has to survive Monolith ambushes until one particular ambush where he ventures alone through a multi-story building being heavily entrenched by Monolith. After making it out, he helps cut power to electrical fences blocking the way out of Limansk. After he has made it through, the only thing that's left is the underground past an abandoned hospital. Another advance team is pinned down by Monolith, who are swarming in the hospital. Scar and Clear Sky forces work together to make a push through the hospital so they can get to the NPP, on the other side. There is harsh resistance, but Scar pulls through. But during the process, a Mi-24 Hind controlled by the Military appears. It opens fire on everyone in the Hospital, including Scar. Scar defeats the helicopter alone while the team catches. As they reach the tunnels, the team stays behind, giving Scar a windown to reach the NPP.

The final battle is at hand. Strelok is within the vicinity, defending himself from both Monolith, Clear Sky and suprisingly Duty, who also took up arms to fight. Lebedev thanks Scar for helping them reach the center and now needs his help to settle the score once and for all. Given a prototype Electromagnetic Pulse (EMP) Gauss Rifle, Scar must use it to disrupt the psy-blocker device on Strelok. Without the aid of the device, Strelok will not last much longer from the psi emissions. The activity in the zone is also believed to stabalise after Strelok is defeated. Fighting his way through Monolith, Scar uses the Gauss rifle to disrupt the device which he succeeds in doing. Strelok is defeated and readings are taken to see if the stabilising is beginning. But suddenly, an unexpected and massive emission occurs, reaching levels beyond the norm. Everyone within radius of the plant, Duty, Clear Sky or otherwise are hit and begins succumbing to the effects of the emission. During the Outro, they can be seen shaking unnaturally, crowded in the corridors where brief and blurry black and white images on screens flash in their faces. These signs indicate that those whose lives werent taken from the blast end up with a worse fate. They would seem to be in the process of being brainwashed to become part of the Monolith forces, or, like Strelok, become unwitting agents of the C-Consciousness.

From there, it is obvious that the Shadow of Chernobyl version of the zone unfolds and the story continues as seen in Strelok's eyes in S.T.A.L.K.E.R: Shadow of Chernobyl.

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