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Description Dead Space is a third-person survival horror-action video game, developed by EA Redwood Shores for PlayStation 3, Xbox 360, and Microsoft Windows. The player takes on the role of an engineer named Isaac Clarke, who battles a polymorphic, virus-like, alien infestation called the "Corruption", which turns humans into grotesque alien monsters called "Necromorphs", on board a stricken interstellar mining ship Gameplay The player takes the role of Isaac Clarke (named after science fiction writers Isaac Asimov and Arthur C. Clarke[5]), an engineer who must fight his way through a stricken mining ship infested by the Corruption, a hostile, virus-like, free-roaming alien DNA with the ability to reanimate the bodies of the dead, turning them into grotesque monstrosities called Necromorphs. The game features an 'over the shoulder' third-person perspective,[4] similar to games Resident Evil 4, Dark Sector and Gears of War. The interface does not feature a traditional head-up display. Instead, information is relayed to the player via holographic projections, which hover over or in front of Isaac's weapons and armor and can even be part of his armor; much like the 'health meter' which is integrated into his spinal armor.[6] An in game store can be accessed where items can be bought and sold. Zero gravity and decompressed environments also appear in Dead Space, and Isaac can navigate through them using his pressurized suit and magnetic boots. Some levels even lead out onto the surface of the ship's hull. Floating debris presents a hazard, however, and Isaac can lose his footing and simply float off into space.[6] Isaac's suit also has a limited amount of air while in airless environments, which can cause him to suffocate, forcing the player to move faster when in these situations. In keeping with Isaac's profession as an engineer rather than a soldier, weapons in the game are mostly improvised from mining tools, such as a plasma cutter, hydrazine torch used as a flamethrower, and a force cannon emitting powerful shock waves, although a triple-barreled automatic military rifle is also available. Stasis can be used in the game to slow down enemies and objects temporarily, and a kinesis module to pick up and throw items. Text, audio and video logs can be found throughout the game which detail the final moments of the crew, and sometimes provide a bit of information on the story. The game's themes pay heavy homage to director Andrei Tarkovsky's famous science fiction film Solaris, and appear to have been especially included by the game producers[citation needed]. The player is constantly pestered by visions of his girlfriend, in exact parallel to the film (itself based on the Polish book by Stanislaw Lem), and all the inhabitants on the ship are similarly haunted and controlled by visions of loved ones, raising the theme of mind control based on emotional attachments in outer space. Furthermore, like Solaris, the alien planet the ship orbits is later discovered to ultimately be the source of the mind control and devastation onboard. Free will, the limits of human mind versus the heart, and how far the mind persists in hallucinations to recover the memory of loved ones are explored in this game. [edit] The Corruption The major antagonists of Dead Space are a species of violent aliens known as "Necromorphs", most of which are human corpses that have been reanimated by a strange alien infection known as "The Corruption". The exact origin and nature of The Corruption are unknown as of the events of Dead Space, but it is believed to originate in the subterranean hollows of the planet Aegis 7. Isaac battles the Necromorphs. The main strategy employed by the Corruption is the rapid transformation of deceased humans into Necromorphs, a process called "Recombination". This is usually performed by mutated bodies that latch onto a corpse, penetrating the braincase with a sharp proboscis. An unknown process initiates a rapid mutation in the host body: with a series of violent convulsions, the spine elongates to accommodate a pair of grasping arms that burst from the abdomen; the shoulders are contorted, and long scythe-like bones extend from the wrists. Other mutations are largely variable, including short tentacles, large tumorous growths, and corroded flesh. This is the main form of Necromorph, but many others exist, including tentacled baby-like creatures and heavily mutated crawling variants. Combat in Dead Space becomes complicated when Necromorphs do not simply "die" after receiving a certain number of gun rounds. In fact, depending on how they are wounded, Necromorphs can adopt new stances and tactics, even sprouting new limbs and giving birth in the process.[7] To defeat the Necromorphs, Isaac must use "strategic dismemberment," the methodical severance of specific limbs or sections of the Necromorphs.[8] Dead Space's executive producer, Glen Schofield, has said that "the primary theme of Dead Space is dismemberment,"[6] and early previews of the game noted the high levels of gore.[4][6][7] A large amount of the weapons in the game are designed specifically for this purpose, such as a plasma cutter and a projectile buzzsaw. Download Code:
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